by jaco | Jun 10, 2016 | Dev Log Blogg | 0 Comments
Galbarath Character concept, design and profile complete!... read more
by jaco | Jun 7, 2016 | Dev Log Blogg | 0 Comments
King Eruant Character concept, design and profile complete!... read more
by jaco | Jun 7, 2016 | Dev Log Blogg | 0 Comments
Imperios Character concept, design and profile complete!... read more
by jaco | Jun 1, 2016 | Dev Log Blogg | 0 Comments
If you’re a gaming geek, Mario is one such character you should be certainly familiar with. Character designing forms a crucial part of any game and is often overlooked even by the most experienced game designers. The role of a character designer or artist... read more
by jaco | May 28, 2016 | Dev Log Blogg | 0 Comments
Lady McKayla Character concept, design and profile... read more
by jaco | May 26, 2016 | Dev Log Blogg | 0 Comments
Regneel Character concept, design and profile... read more
by jaco | May 22, 2016 | Dev Log Blogg | 0 Comments
Arthon (Aaron) Character concept, design and profile... read more
by jaco | May 19, 2016 | Dev Log Blogg | 0 Comments
Belor Character concept, design and profile... read more
by jaco | May 17, 2016 | Dev Log Blogg | 0 Comments
Completed character profile for Gildas, really happy with the final design and... read more
by jaco | May 15, 2016 | Dev Log Blogg | 0 Comments
Liliana (Lilly) is a human who is the keeper of the Twelve. She is the daughter of Lord Albeirt & Lady Lillerian. Her adoptive father, Regneel, named her Lilly –her mother’s favourite flower. Completed character profile for Lilly, really happy with the... read more
by jaco | May 11, 2016 | Dev Log Blogg | 0 Comments
Expanded the Mining mechanics. Now include a blacksmith to process your ores into ingots. He can also upgrade your equipment to a higher tier. Higher tier equipment increase production and ore types you find. Some more interesting things added like for instance a... read more
by jaco | May 11, 2016 | Dev Log Blogg | 0 Comments
We have started working with an artist to do some character design and concept art. We have not finalized any character drawings yet and still just getting ideas and designs. We have written a character profile for every main character and the design should reflect... read more
by jaco | May 11, 2016 | Dev Log Blogg | 0 Comments
Completed the first stage of mining, you can now mine 4 types of ores. You have 3 different pick axes to use from basic to best, the system will also allocate experience for every ore mined that go towards your mining level. Basic operations: Mine ore, depending on... read more
by jaco | May 11, 2016 | Dev Log Blogg | 0 Comments
Just completed the fishing system. You can now fish in rivers, lakes and ocean. You will need a fishing rod and bait to fish. River and lake fish include (from common to rare) Large Mouth Bass, Carp, Catfish, Bluegill and Golden Trout. Ocean fish include (from common... read more
by jaco | May 11, 2016 | Dev Log Blogg | 0 Comments
We’ve been hard at work for just over a month now. We have complete most of the story line intro and basic game play. Some minor change still to be made. Tree chopping and regrowth – 95% Planting seeds and harvesting done! – 80% Fishing System... read more